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The Machine Age is the 8th major expansion for Stellaris. It was announced on 2024-03-15[1] and will be released on 2024-05-07 [2] alongside patch 3.12.
Contents
- 1 DLC features
- 2 Videos
- 2.1 Cinematic trailers
- 3 Dev diaries
- 4 References
DLC features[edit | edit source]
As your scientists discover ever more advanced means to commune with the machine, your society will face new ethical and social dilemmas. Biological species grapple with the effects of rapid augmentation, while the very nature of identity is thrown into question by the rise of synthetic consciousness. Meanwhile, in an otherwise unremarkable corner of the galaxy, a robotic empire has arisen with individualistic personalities. A democratically elected government now presides over the fate of these singular Machines.
It is an age of technological glory, rapid social change, and unbridled ambition… But in the depths of space, a danger unlike any before encountered is about to emerge, a looming threat that will throw the very meaning of life into question.
Individualistic Machines
- Your machine empires are no longer limited to gestalt consciousness. What is your story? Were you simple servitors who suddenly acquired consciousness? Will you want to indulge in the pleasures of the material world without the consequences that an organic body would have to suffer? Further customize your empire with 3 new Machine Ascension Paths.
New Cybernetic and Synthetic Reactive Portraits
- Explore two new sets of portraits for your species that visually represent your advancement through Cybernetic and Synthetic Ascension.
New Situations and Advances Authority Swap
- As you delve ever closer to the mind of the machine, you will have to face new challenges for your society. Every decision matters and the only certainty is that your empire will not be the same after its Ascension.
3 New Origins
- Cybernetic Creed - Your empire pursues a divine calling: the holy fusion of the body and cybernetics. Augmentation is worship.
- Synthetic Fertility - Once a thriving society, a novel genetic disease leaves your empire unable to reproduce biologically. Digital salvation seems the only option to avoid extinction.
- Arc Welders - Hailing from a world starved for space, a robotic society turns to the stars for resources.
- On top of that, 6 new Civics, 2 new superstructures (the molten Arc Furnace and powerful Dyson Swarm), new Pop Traits, and 7 brand new music tracks for the best in synthetic beats!
End Game Crisis
- A tempest rages in space, a Fallen Empire goes dark, and a long-forgotten enemy emerges to shake the foundations of power. Cetana, the Synthetic Queen, promises to deliver the galaxy from suffering. Her reach is immense, and her true aims opaque. Will you collaborate, or seek to derail her plans? Prepare for a Crisis unlike any other, and a battle beyond imagination…
Player Crisis Path
- We are all bound by limits – constraints of the body, of time, and the physical rules of an uncaring universe. Who among us has not dreamed of casting off these chains? Of breaking through to a new, better reality? To accomplish such a task, technology on a scale never before seen must be developed. Calculations will be needed far beyond the scope of any computer. Within the Synaptic Lathe, your best and brightest minds must be put to work. If a few are burnt out along the way, so be it. No breakthrough comes without sacrifice.
Videos[edit | edit source]
Cinematic trailers[edit | edit source]
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Dev diaries[edit | edit source]
- Main article: Developer diaries
All developer diaries about the The Machine Age expansion and patch 3.12 (aka Andromeda).
- Patch 3.12 (Andromeda)
No. | Title and Link | Description | Date |
---|---|---|---|
1 | Announcing The Machine Age | Overview of features in The Machine Age expansion | 2024-03-14 |
2 | The Origins and Situations of The Machine Age | Overview of new origins, situations, and advanced authorities in The Machine Age | 2024-03-21 |
3 | Individualistic Machines and Machine Gameplay Updates | Overview of changes to Machine species and new individualist Machine empires and machine ascension situations | 2024-03-28 |
4 | Rick the Cube | Rick the Cube robotic portrait | 2024-04-01 |
5 | Civics and Structures of The Machine Age, and Auto-Modding | New civics, Kilostructures (Dyson Swarms & Arc Furnace), and species auto-modification | 2024-04-04 |
6 | A New Crisis, A Release Date, and Announcing the Stellaris: Season 08 | Announcement of release date for The Machine Age and Stellaris: Season 08 expansion pass; teaser of new endgame crisis in The Machine Age | 2024-04-11 |
7 | Become the Crisis: Cosmogenesis | Overview of new crisis path: Cosmogenesis | 2024-04-18 |
8 | The Art of the Machine Age (Part I) | Overview of art development in The Machine Age | 2024-04-25 |
9 | The Machine Age and Stellaris 3.12.1 'Andromeda' Preliminary Release Notes | Patch notes and selected new modding documentation | 2024-05-02 |
10 | The Art of The Machine Age (Part II - Art Blast Edition) | More about the art development in The Machine Age | 2024-05-16 |
11 | Upcoming 3.12.3 Improvements | Preview of changes and improvements in patch 3.12.3 | 2024-05-23 |
12 | 3.12.3 Released and a Small Peek at the Future | Patch notes for 3.12.3, and teaser of Cosmic Storms feature in 3.13 | 2024-05-30 |
13 | Stellaris 3.12.5 "Andromeda" Preliminary Release Notes | Preview of patch notes for 3.12.5 | 2024-06-13 |
References[edit | edit source]
- ↑ Forum: Stellaris Dev Diary #335 - Announcing The Machine Age, 2024-03-15.
- ↑ Forum: Stellaris Dev Diary #340 - A New Crisis, A Release Date, and Announcing the Stellaris: Season 08, 2024-04-11.
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